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Udemy - Houdini VEX Programming for Beginners
In this series of lessons we will learn basics of Python language. We start with installing and setting up Python and Visual Studio Code for programming. Then will cover types of variables in Python then move towards basics of math and concatenating strings. After that towards conditionals in Python then to Arrays, Loops and Functions. We will also do some exercises in Python. After we finish Python we will start doing VEX in Houdini. We will start with basic attributes in VE
Oct 3, 20242 min read


Custom Velocity Toolqit v1.0.1 2019
Long long back in 2019 when I started writing VEX snippets I was overexcited and got overexcited so wrote this terribly long VEX code...
Mar 11, 20241 min read


Split a Circle or a Line based on Attribute or Color - Houdini FX Tutorial
Hello there! This is simple tutorial on how to split a circle or a line based on an attribute into arcs or segments. Please leave a...
Sep 30, 20231 min read


Remove all Unconnected Points with Wrangle | No Add SOP
//Point Context int primPoints[]; for(int i = 0; i < @numpt; i++){ primPoints = pointprims(0, i); if(len(primPoints) == 0){...
Mar 4, 20201 min read


Calculate average of all Points and Add a Point
Detail Mode vector pointPos[]; vector avgPos = set(0,0,0); int totalPoints = @numpt; for(int i = 0; i < totalPoints; i++){ vector pPos =...
Mar 4, 20201 min read
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